

Unless you are used to these kinds of games, it can be pretty difficult to make it through the campaign without consulting a walkthrough on a few levels.Īlso, online play requires Game Center, so anyone experiencing the prevalent the Game Center bug can't duke it out online until either Apple or Risky Lab makes a fix. Sadly, this can certainly be said of Warbits.įor example, Warbits has the same kind of unfriendly AI as Advance Wars. Sometimes when taking inspiration from something, you can adhere so closely to its construction that you replicate its flaws. Some of the systems present in Warbits also operate a bit differently, like the use of special powers, which help keep it feeling different from Advance Wars too.

It's universe also happens to be creative and downright charming. Warbits has its own universe and characters. All too often, there are mobile titles that take a beloved game and make slight cosmetic changes, switch around some names and call it a day. The best thing about Warbits is that it lifts the systems and mechanics from Advance Wars without trying to be a carbon copy. The list could go on, but that's not necessarily a bad thing. Both are cartoony military war games set in a colorful universe, provide the challenge of wiping out your opponent or capture their HQ, and have a rock-paper-scissors dynamic between the different unit types. When drawing comparisons to Advance Wars, Warbits has more similarities than differences.

This turn-based strategy wears its inspiration proudly on its sleeve but, impressively, manages to be more than just a simple knockoff. Have you ever wanted to play Advance Wars on your phone or tablet? If so, Warbits has got your back.
